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Today she wanted to continue the tutorials so we sped through the next tutorial video on making prefabs for game tiles like floor, walls and food. These "prefabs" are saved object that define how a tile (a static piece in the game) look and how it interacts with its environment. Like, can you walk on it or not.
The stuff we've done so far has contained lots of repetitive works (like making 8 different floor tiles in the exact same way) which is kinda tiresome for people like me, but has proven rewarding for my 8-year old who has learnt to take these steps like a pro, just by repeating them over and over again. She can now make a lot of prefabs in the blink of an eye!
At this point I guess we have now set up all the assets so that we can start programming. Can't wait! On the other hand I'm a bit concerned how she'll handle C#, which is the first object-oriented programming language she's ever touched. There's bound to be a lot of weird boilerplate around, but I hope it won't matter too much. It's all about motivation.
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